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Blueprints and UI in Unreal Engine 5

Develop and edit blueprints for coding and add UI widgets for score display.
Preview the first lesson free — get full access to all 5 lessons.
Course: On-Demand
Beginner Provider Ken Geary  5 Lessons ·  47m  in Arabic, German, English, Spanish, French, Portuguese, Urdu, Chinese 

Course Description

In these lessons, you will learn how to create and edit blueprints, the visual scripting system exclusive to Unreal Engine that allows artists with no programming knowledge to start writing code by using nodes that you wire together. You will also see how to add a UI widget to your level to display a score on your screen, update a running score on your screen overlay, as well as create a mini game to get a feel for the game design workflow.

Unreal Engine 5 is first and foremost a game engine. Although you can also produce product simulations, augmented reality, virtual reality, and real-time immersive virtual backgrounds for live video production, the mechanics behind the scenes are the same: you add assets, materials, and lighting, and control those assets using some sort of coding.

What You'll Learn

  • Create and edit blueprints using Unreal Engine 5's visual scripting system of wired-together nodes
  • Add a UI widget to your level to display a score on screen
  • Update a running score on your screen overlay
  • Add a pickup blueprint within your level
  • Develop a mini game to experience the game design workflow

Key Takeaways

  • Blueprints are Unreal Engine's visual scripting system that let artists with no programming knowledge write code by wiring nodes together.
  • UI widgets can be added to a level to display and update a running score on the screen overlay.
  • Building a mini game gives a hands-on feel for the game design workflow, including adding a pickup blueprint and keeping score.
  • Unreal Engine 5 is first and foremost a game engine, but can also produce product simulations, augmented reality, virtual reality, and real-time immersive virtual backgrounds for live video production.
  • Across these uses the underlying mechanics are the same: you add assets, materials, and lighting and control those assets through some form of coding.

Frequently Asked Questions

Do I need programming knowledge to take this course?

No. Blueprints are Unreal Engine's visual scripting system that allows artists with no programming knowledge to start writing code by wiring nodes together.

What will I build in this course?

You will create and edit blueprints, add a UI widget to display and update a score on your screen overlay, add a pickup blueprint, and develop a mini game to get a feel for the game design workflow.

What topics do the lessons cover?

The lessons cover Blueprint Visual Scripting, User Interfaces, beginning to create a mini game, adding a pickup blueprint, and keeping score and updating the screen.

Is Unreal Engine 5 only used for games?

Unreal Engine 5 is first and foremost a game engine, but it can also produce product simulations, augmented reality, virtual reality, and real-time immersive virtual backgrounds for live video production, using the same underlying mechanics of assets, materials, lighting, and coding.