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These lessons will cover the many applications you can create with Unity. First, you will learn how to download the Unity Hub and create a Unity ID. The Unity Editor will be downloaded and installed from the Unity Hub, with options to install the required Visual Studio script Editor and necessary options.
Then you will learn how to create your first project and where to save it, as well as how to create folders that you will commonly use in your projects. We’ll explore the Unity Editor and explain panels such as the Project panel, Hierarchy panel, Scene/Game panel and the Inspector panel. You will also learn how to navigate the Unity Asset Store to browse premade projects, textures and models, many of them for free.
It covers the applications you can create with Unity, downloading the Unity Hub and creating a Unity ID, installing the Unity Editor and Visual Studio script editor, creating your first project and folders, exploring the Unity Editor panels, and navigating the Unity Asset Store.
The lessons are: Introduction to Unity, Installing Unity, Navigating the Unity Editor (Part 1), Navigating the Unity Editor (Part 2), and Unity Asset Store.
The course relates to C# Fundamentals, Microsoft Visual Studio, Unity Container, UnityScript, Unity Engine, and Visual Studio Online.
Yes. One of the learning objectives is to describe how to set up AI to patrol, detect, and chase the main player.
The course shows how to navigate the Unity Asset Store to browse premade projects, textures, and models, many of them available for free.