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This module is about adding refinements to existing 3D volumes. These types of refinements might include how the edge of a mass is smoothed or perhaps how to turn a 3D mass from a block into a container that has interior space. This is also where most of the design-for-manufacturing tends to occur, in the details of how these 3D refinements are applied.
This module begins with how to add through holes into a mass to prepare it for fastening hardware. It then discussed how to smooth or cut sharp edges of 3D masses and add ribbing for parts that require internal structural support. Following that are tools that add draft angle and create shells. Once your mass is refined, you will learn tools of how to duplicate, pattern, and mirror that mass to create multiple bodies in your Solidworks part file.
Within each of these tools that will be discussed in this module are methods for controlling specific details of how those tools behave when applied to your part. Like all features in Solidworks, these tools can be controlled with relationships and dimensions as well as edited later on if design changes are required.
It covers adding refinements to existing 3D volumes, including through holes for hardware, edge treatments, ribbing for internal structural support, draft angle, shells, and duplicating masses with patterns and mirrors.
The lessons are Hole Wizard; Fillet and Rib; Draft, Shell, and Mirror; Feature Patterns; Edit Materials; and Mass Properties.
You will build skills in 3D Modeling, 3D Modeling Software, Geometric Modeling, SketchUp (3D Modeling Software), Solid Modeling, and SolidWorks (CAD).
Yes. Like all features in SolidWorks, these tools can be controlled with relationships and dimensions and edited later on if design changes are required.
You will learn tools to duplicate, pattern, and mirror a mass to create multiple bodies in your SolidWorks part file, with methods for controlling how those tools behave.