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In this module, we’ll discuss Revit’s Families and the Family Editor. You’ll learn the proper family workflow, how to choose an appropriate template for the type of family you are creating, and how to lay out the framework for the family by creating reference planes to add constraints. You will also learn to create parameters to drive those dimensions, as well as how to add the geometry that will make up your family and how to “flex” your newly created family.
All the elements you add in your Revit projects are organized into some type of family. Whether they are structural members, doors, roofs, or even annotation elements like window tags or section symbols, these are all some type of family in Revit. These lessons will describe the different types of families there are in Revit first, and you will then follow a defined family editor workflow as you create a glass table family from scratch.
This module covers Revit's Families and the Family Editor, including the proper family workflow, choosing an appropriate template, creating reference planes to add constraints, creating parameters to drive dimensions, adding model geometry, and flexing the family.
You will follow a defined family editor workflow to create a glass table family from scratch.
It focuses on Autodesk Revit and related skills including design software, design tools, schematic editing, template toolkits, and templates.
The lessons include Family Editor Workflow, Family Creation from Templates, Creating Reference Planes and Constraints, Creating Parameters, Creating Model Geometry, and Finishing and Loading the Family.
Yes. The lessons first describe the different types of families there are in Revit before walking through the family editor workflow.