Hello. In this lesson, we will examine how you can integrate Adobe Prelude into your Premiere Pro workflow. Prelude is a companion application to Premiere Pro designed for tasks, such as ingesting raw footage from cameras, transcoding, creating proxy files, assembling rough cuts and applying metadata and markers to clips. Let's examine the process step by step. Once Prelude is launched, as you see here, the interface defaults to a logging workspace. As you can see, the workspace only displays a few panels, the program panel, the marker type, the marker inspector, audio meters as you can see there. I'll first create a new project using File, New Project. Or if it's a team project, create a new team project. I'll name the project, New Project. Now I can adjust some media by clicking the ingest button at the top, or choosing File, Ingest. Ingest, as a term, generally used to acquire video or still images directly from the capture media, such as an SD card or a solid-state drive. That raw footage can be selected, trimmed, renamed, trans-coded, and saved your project's media file directly in Prelude. You can of course, import from other hard drives, as we're going to do here. Metadata can also be added, saved as a preset or even apply a previously created set of metadata that you may wish to use. You can also batch rename files, as well as saving the renaming strategy as a preset. The ingest panel chose this navigable drive, at the far-left. Ingestible files appear in the center. And you can select specific clips, scrub through the clips, and even set in and out points in it to ingest only what you need, using the I and O keys. So I'll click on this clip here, and I'll scrub through, mark an end point with the I key, and scrub to another point, and mark an out point, so only this section will be imported. This checkbox allows me to decide which clips I want to import. Likewise, I can do that with this other clip. At the far-right of the panel, you can set the transfer to transfer clips to a specific destination, which I have here. You can add a subfolder if desired, you can trans-code them if needed, verify their integrity, set a specific additional destination here, where you can also add that. you got up to three additional destinations you could set. And then you can add file metadata, which I have done here. I created a set of metadata because the default is to be none. If I wanted to add metadata, I would click here and say, New Preset, give it a name, and then I could add different values for it. So as you can see, when I choose my previously created metadata here, these keywords will be added as well as the descriptors of the metadata to my files. I can also batch rename files here with the file renaming button, choose what renaming preset is that I created as well by using the same pull-down menu for setting a preset. And I can tell it to add custom text and auto increment so it's going to count from one on up, depending on how many clips there are. Then I'll click the ingest button, and here are my two clips. So now in order to use these clips here, I need to create a rough cut. File, new, Create Rough Cut. I'll name the rough cut. Creates a timeline. Then I could take the two clips, drag and drop them into the timeline. And there you can see the footage with the two clips put together. You can drag and drop a transition to that point in between. The default transition is a dissolve. And if I double-click on the clips here, you can see the default markers, which were grayed out, are now made available. And I could put the playhead at any point that I wish to add a marker. I'll click the comment marker for this, it creates a comment marker. The marker inspector up here shows me the current duration in and out points of this marker. And then I could type something in here, in the description, which will appear in the comment. Now I could change the duration here, the in and out points, by changing the time code, or I could simply click and drag these handles and set its length, like so. I could also mark a subclip. Click that, it's a different color. This one is, tail wagging. And I will shorten that up to that length as well. So at this point, the entire project can be sent over to Premiere Pro. So I can just go File, Send to Premiere Pro. And the project window will pop up for Premiere Pro. Set that in place. And there you could see the clips appear in the project. I could drag and drop them into my timeline, and there we are ready to go. In this lesson, we've examined incorporating Prelude into your Premiere Pro workflow.